Museo Egizio, Exhibition
“Archeologia invisibile” – The purpose of the exhibition is to illustrate the principles, tools and results with regard to the meticulous work around the recomposition of information, data and knowledge made possible today by the application of science and technology to other disciplines.
Services
Style Coordinator & Lead Designer
Graphic Design
Maps and Infographics
As part of the Team
Robin Studio – Engaged in video Installation, 3D animation and Mapping 3D
Under the Direction of
Communication Department – Museo Egizio
Infographics and print ready layouts
A map to highlight all the collaborations that led to the birth of the exhibition. An infographic that guides visitors in the first part of the itinerary.
A map to illustrate the animal and plant origins of the ancient Egyptian pigments.
Layout and executive editing of the exhibition room texts.
Video Content
As coordinator of the style and design, under the direction of the museum graphic department and curators, I curated all the derivations for video content and video mappings, such as illustrations and call-out elements.
Human Backstory
Was the first time the museum build an exhibition talking about how technology plays a pivotal role in discovery and research, making all this accessible at the end to the public as immersive learning and playful experience.
I had the luckiness to meet extraordinary people and work with enthusiastic humans and professionals from different expertises: curators, researchers, designers and project managers who put together the maximum effort to plug themselves into the same vision and deliver something incredible. This wasn’t only a work of expertise but a work of trust and teamwork. The connections made and the trust achieved made Robin the main partner for experiential design development for Museo Egizio. The confidence and vision around the role of Robin studio in the cultural industry became strong and more clear. In 2021, we found the support and the right environment to give birth to Robin lab, a division focused on specific services to support museums with technology, 3D reconstructions and printing, AR and VR experiences. “Making the past tangible”: this became the mission.